Kuma 4
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3141 Dark Age
- Rules
- Advanced
- Cost
- 15.81M C-bills
- Move
- Armor
- 201 pts
ER Medium Laser ×2ER Large Laser

Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,308 |
| G1 | 2 | 3,767 |
| G2 | 3 | 3,133 |
| G3 | 4 | 2,462 |
| G4 | 5 | 1,865 |
| G5 | 6 | 1,604 |
| G6 | 7 | 1,436 |
| G7 | 8 | 1,268 |
| G8 | 8 | 1,194 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Kuma 4 is a 60-ton skirmisher, a 3141 rework of the 3082 original. Where the base Kuma carries a Heavy Large Laser in the left arm and twin ER Medium Lasers in the right arm, the Kuma 4 relocates its beam weapons entirely: an ER Large Laser sits in the head, with an ER Medium Laser in each leg. Jump range falls from 240 to 180 metres, though cruising speed holds at 65 km/h with a top speed near 97. The Kuma 4 adds a HarJel II repair system to each arm, each torso, and the center torso, a suite absent from the original. Bergan Industries builds the type at its Alshain BattleWorx plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | RL · LL | 2 | |
| otherHarJel Repair Systems (HarJel II) | CT · RT · LT · RA · LA |