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Kuma 4

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Tech
Clan
Mass
60t
Intro
3141 Dark Age
Rules
Advanced
Cost
15.81M C-bills
Move
Armor
201 pts

ER Medium Laser ×2ER Large Laser

SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G014,308
G123,767
G233,133
G342,462
G451,865
G561,604
G671,436
G781,268
G881,194

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Kuma 4 is a 60-ton skirmisher, a 3141 rework of the 3082 original. Where the base Kuma carries a Heavy Large Laser in the left arm and twin ER Medium Lasers in the right arm, the Kuma 4 relocates its beam weapons entirely: an ER Large Laser sits in the head, with an ER Medium Laser in each leg. Jump range falls from 240 to 180 metres, though cruising speed holds at 65 km/h with a top speed near 97. The Kuma 4 adds a HarJel II repair system to each arm, each torso, and the center torso, a suite absent from the original. Bergan Industries builds the type at its Alshain BattleWorx plant.

Armor & loadout

Mech rightFrontMech left
KUMA 4
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRL · LL2
otherHarJel Repair Systems (HarJel II)CT · RT · LT · RA · LA