Kuma 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3083 Early Republic
- Rules
- Standard
- Cost
- 15.09M C-bills
- Move
- Armor
- 201 pts
ER Medium Laser ×2Plasma CannonATM 9
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unit
Availability by era
4 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,334 |
| G1 | 2 | 4,664 |
| G2 | 3 | 3,879 |
| G3 | 4 | 3,048 |
| G4 | 5 | 2,309 |
| G5 | 6 | 1,986 |
| G6 | 7 | 1,778 |
| G7 | 8 | 1,570 |
| G8 | 8 | 1,478 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Kuma 2 is a 60-ton heavy skirmisher, a 3083 configuration of the 3082 Kuma built around a shorter reach than its stablemate. Where the base Kuma carries a Heavy Large Laser in the left arm, this variant fields a Plasma Cannon in that same location, and it adds an ATM 9 in the left torso. The ER Medium Laser in the right arm carries over unchanged. Jump range falls from the base model's 240 metres to 180, though cruising speed holds at 65 km/h with a top speed near 97. Bergan Industries builds the Kuma 2 at its Alshain BattleWorx plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | LT | 1 | 28 rds · 4 t in RT |
| Enr | RA ×2 | 2 | |
| Enr | LA | 1 | 20 rds · 2 t in LT |