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Koschei KSC-6L

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Tech
Inner Sphere
Mass
65t
Intro
3105 Late Republic
Rules
Advanced
Cost
13.38M C-bills
Move
Armor
195 pts

Medium Laser ×4Sniper Cannon

SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

3 eras · 2 factions

GunPilotAdj BV
G013,384
G122,959
G232,461
G341,934
G451,465
G561,260
G671,128
G78996
G88938

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Koschei KSC-6L is a 65-ton heavy that fights as a skirmisher, a 3105 rebuild of the 2504 original. Where the KSC-3I carries an AC/10 in the left arm, this version mounts a Sniper Cannon in the same location, and the pair of medium lasers in the right torso becomes four medium lasers clustered there. A lighter 325 light fusion engine and endo steel structure replace the base model's standard fusion engine and standard structure, while Triple-Strength Myomer lets the KSC-6L push its cruising speed to 76 km/h under combat heat; cruising and top speed otherwise hold at 54 and 86 km/h. Light ferro-fibrous armor covers the frame in place of the KSC-3I's standard plating, and CASE II in the left torso and a targeting computer in the head appear where the original carried neither. The 'Mech keeps the chassis's fragile head, and Earthwerks Ltd. builds it at Tikonov alongside other sites.

Armor & loadout

Mech rightFrontMech left
KOSCHEI KSC-6L
EnergyArtillery
Weapon / EquipmentLocQtyAmmo
EnrRT ×44
ArtLA12 t ammo in LT
electronicsTargeting ComputerISHD

CASE II: Left Torso