Koschei KSC-3L
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Missile Boat
- Intro
- 2634 Star League
- Rules
- Introductory
- Cost
- 6.12M C-bills
- Move
- Armor
- 192 pts
Large LaserMedium LaserLRM 15
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,384by skill
Point Value
34
Recognition Notes
The KSC-3L reworks the Koschei as a 65-ton missile boat fighting at long range, a 2634 rebuild of the 2504 KSC-3I skirmisher, cruising at 54 km/h and topping out near 86. Where the KSC-3I mounted an AC/10 in the left arm, the KSC-3L carries an LRM 15 in the same location, and one of the two medium lasers in the right torso is replaced by a large laser, leaving a single medium laser alongside it. The heat-sink count rises from 10 to 11 single sinks to handle the added laser heat. Like its predecessor, it carries a fragile head, and Earthwerks Ltd. builds it at Tikonov.
Armor & Loadout
KOSCHEI KSC-3L
EnergyMissile
Head: 9 front
Center Torso: 29 front, 10 rear
Right Torso: 20 front, 8 rear
Left Torso: 20 front, 8 rear
Right Arm: 20 front
Left Arm: 20 front
Right Leg: 24 front
Left Leg: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Enr | RT | 1 | |
| Msl | LA | 1 | 16 rds · 2 t |
Systems & Manufacturers
KSC-3L
Koschei
PV34
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
1
OV: 1Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
2 eras · 3 factions
Koschei variants (8)
KSC-3I Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2504 Battle value 1,255 Point value 31
KSC-3L current variant Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2634 Battle value 1,384 Point value 34
KSC-4I Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1 Introduced 2719 Battle value 1,516 Point value 39KSC-4L Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2723 Battle value 1,503 Point value 41KSC-5MC Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3068 Battle value 1,764 Point value 42KSC-5I Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE Introduced 3071 Battle value 1,961 Point value 41KSC-5X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities ECM, ENE, MEL Introduced 3075 Battle value 1,554 Point value 38KSC-6L Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTSC-1, CASEII, TSM Introduced 3105 Battle value 1,465 Point value 43