Jupiter 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Sniper
- Intro
- 3075 Jihad
- Rules
- Standard
- Cost
- 24.64M C-bills
- Move
- Armor
- 307 pts
ER Medium Laser ×2HAG/30 ×2Ultra AC/10 ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
5 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 7,101 |
| G1 | 2 | 6,209 |
| G2 | 3 | 5,164 |
| G3 | 4 | 4,058 |
| G4 | 5 | 3,074 |
| G5 | 6 | 2,644 |
| G6 | 7 | 2,367 |
| G7 | 8 | 2,090 |
| G8 | 8 | 1,967 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Jupiter 3 is a 100-ton assault built for sniping, a 3075 rework of the 3068 original, cruising at 32 km/h and topping out near 54. In place of the Ultra AC/5s the arms now carry Ultra AC/10s, and where the original mounted an ER PPC and an LRM 15 in each torso, this configuration replaces both with a single HAG/30 per side. A ER Medium Laser sits in the center torso, a mount the base Jupiter left empty. The heat-sink count falls from 17 double to 12 double, and the type is built by CJF Factory Zone 4 at Erewhon.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| BalHAG/30 | RT · LT | 2 | 24 rds · 6 t in RL, LL |
| Bal | RA · LA | 2 | 40 rds · 4 t |