Jupiter
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Sniper
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 24.14M C-bills
- Move
- Armor
- 307 pts
ER PPC ×2Ultra AC/5 ×4LRM 15 ×2
Battle Value
2,784by skill
Point Value
57
View on Sarna
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitJupiter
PV57
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Sniper
Damage
S (+0)
6
M (+2)
6
L (+4)
6
OV: 2Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 101Skill 1 90Skill 2 79Skill 3 68Skill 4 57Skill 5 51Skill 6 45Skill 7 39Skill 8 33
Availability by era
5 eras · 11 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,431 |
| G1 | 2 | 5,624 |
| G2 | 3 | 4,677 |
| G3 | 4 | 3,675 |
| G4 | 5 | 2,784 |
| G5 | 6 | 2,394 |
| G6 | 7 | 2,144 |
| G7 | 8 | 1,893 |
| G8 | 8 | 1,782 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Jupiter is a 100-ton assault built as a sniper, cruising at 32 km/h and topping out at 54. It carries four Ultra AC/5s split two to each arm, while both torsos each mount an ER PPC and an LRM 15. A 300 XL fusion engine and endo steel structure back the standard armor plating, with 17 double heat sinks handling the array. CJF Factory Zone 4 builds the type at Erewhon.
Armor & loadout
Mech rightFrontMech left
JUPITER
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Msl | RT · LT | 2 | 16 rds · 2 t |
| Bal | RA ×2 · LA ×2 | 4 | 80 rds · 4 t in RT, LT |
Systems & manufacturers
Jupiter variants (4)
Jupiter current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OVL Introduced 3068 Battle value 2,784 Point value 57
2 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OVL Introduced 3070 Battle value 3,278 Point value 583 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/4 Introduced 3075 Battle value 3,074 Point value 584 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3093 Battle value 2,955 Point value 60