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JES II Strategic Missile Carrier (Support)

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Tech
Inner Sphere
Mass
95t
Intro
3088 Early Republic
Rules
Standard
Cost
7.37M C-bills
Move
Armor
48 pts

LRM 20 ×4LRM 10 ×2

JES II Strategic Missile Carrier (Support) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26

Availability by era

4 eras · 6 factions

GunPilotAdj BV
G012,793
G122,442
G232,031
G341,596
G451,209
G561,040
G67931
G78822
G88774

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The JES II Strategic Missile Carrier (Support) is a 95-ton tracked combat vehicle built as a missile boat, cruising at 22 km/h with a top speed of 32. Where the base model mounts an ER medium laser and four LRM 15 launchers on the front, this variant replaces them with four LRM 20 launchers in the same position, each tied to an Artemis IV FCS mounted front. The paired MML 9 launchers on the right side and left side give way to a single LRM 10 on each side, each also fed by its own Artemis IV FCS. The Guardian ECM suite and the C3 Slave Unit carried on the base hull are gone from this configuration. Armor remains standard plate over the fusion-powered hull. Joint Equipment Systems builds the type at Panpour.

Armor & loadout

JES II STRATEGIC MISSILE CARRIER (SUPPORT)
Missile
Weapon / EquipmentLocQtyAmmo
MslF ×448 t ammo in B
MslR · L22 t ammo in B
electronicsArtemis IV FCSISF · R · L