Hydra
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- Type
- Protomech
- Tech
- Clan
- Mass
- 6t
- Role
- Brawler
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 693.1K C-bills
- Move
- Armor
- 29 pts
Micro Pulse LaserStreak SRM 3
Battle Value
209by skill
Point Value
8
View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unitHydra
PV8
TP: PMSZ: 1TMM: 0MV: 8"
ROLE: Brawler
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
7 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 483 |
| G1 | 2 | 422 |
| G2 | 3 | 351 |
| G3 | 4 | 276 |
| G4 | 5 | 209 |
| G5 | 6 | 180 |
| G6 | 7 | 161 |
| G7 | 8 | 142 |
| G8 | 8 | 134 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
EnergyMissile
Main Gun: 3 front
Head: 3 front
Torso: 10 front
Right Arm: 3 front
Left Arm: 3 front
Legs: 7 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 3 | MG | 1 | 10 rds in BD |
| Enr | T | 1 | |
| otherEI Interface | BD |
Systems & manufacturers
Hydra variants (4)
Hydra current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3059 Battle value 209 Point value 8
2 Role Ambusher Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3066 Battle value 223 Point value 63 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities IF0* Introduced 3067 Battle value 247 Point value 114 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3072 Battle value 220 Point value 8