Hetzer Wheeled Assault Gun C
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 40t
- Role
- Ambusher
- Intro
- 3107 Late Republic
- Rules
- Standard
- Move
- Armor
- 115 pts

HAG/30
Source: RG29
Compare this unitBattle Value
1,051by skill
Point Value
19
Recognition Notes
The Hetzer Wheeled Assault Gun C is a 40-ton wheeled combat vehicle built for the ambusher role, cruising at 43 km/h with a top speed near 65. It replaces the original's Autocannon/20 in the front with a Clan-built HAG/30, and its ferro-fibrous plate stands in place of the standard armor the base model carries. The low, hard-to-target silhouette carries over from the original. Quikscell Company builds the type at Kalidasa, with refit work by Joint Equipment Systems at Alshain.
Armor & Loadout
HETZER WHEELED ASSAULT GUN C
Ballistic
Front: 34 front
Right: 27 front
Left: 27 front
Rear: 27 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalHAG/30 | F | 1 | 5 t ammo in B |
Systems & Manufacturers
C
Hetzer Wheeled Assault Gun
PV19
TP: CVSZ: 2TMM: 0MV: 8"w
ROLE: Ambusher
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
3 eras · 4 factions
Hetzer Wheeled Assault Gun variants (10)
Hetzer Wheeled Assault Gun Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, EE, SRCH Introduced 2887 Battle value 574 Point value 15(Laser) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH Introduced 2889 Battle value 520 Point value 17(AC10) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH Introduced 2893 Battle value 536 Point value 14(SRM) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM3/3 Introduced 2957 Battle value 630 Point value 18(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF2, LRM1/2/2, SRCH Introduced 3001 Battle value 657 Point value 18(Scout) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, EE, RCN, RSD1, SRCH Introduced 3014 Battle value 553 Point value 17(LB-X) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/-, SRCH Introduced 3063 Battle value 767 Point value 17(Sealed) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2, SEAL, SRCH Introduced 3076 Battle value 775 Point value 20(Cell) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH Introduced 3090 Battle value 900 Point value 22
C current variant Role Ambusher Tech base Clan Rules Standard Alpha Strike abilities CASE, EE, FLK2/2/2, SRCH Introduced 3107 Battle value 1,051 Point value 19