Hermit Crab HMC-14
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3108 Late Republic
- Rules
- Standard
- Cost
- 2.31M C-bills
- Move
- Armor
- 80 pts
ER Medium Laser ×3
Source: RG10
Compare this unitBattle Value
844by skill
Point Value
27
Recognition Notes
The Hermit Crab HMC-14 is a 25-ton striker that fights close in, cruising at 76 km/h and topping out near 119, with a jump range of 180 metres. Where the HMC-13 fielded a pair of ER medium lasers in the arms and served as a scout, this 3108 version adds a third ER medium laser in the center torso for a heavier close-range punch. Ferro-fibrous armor replaces the standard plating of the HMC-13, though its jump range falls short of the earlier model's 210 metres. The design remains an easily-serviced machine, built by StarCorps Industries at Son Hoa.
Armor & Loadout
HERMIT CRAB HMC-14
Energy
Head: 9 front
Center Torso: 13 front, 2 rear
Right Torso: 10 front, 2 rear
Left Torso: 10 front, 2 rear
Right Arm: 5 front
Left Arm: 5 front
Right Leg: 11 front
Left Leg: 11 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT · RA · LA | 3 |
Systems & Manufacturers
HMC-14
Hermit Crab
PV27
TP: BMSZ: 1TMM: 0MV: 14"/12"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15
Availability by era
3 eras · 7 factions
Hermit Crab variants (3)
HMC-13 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3104 Battle value 731 Point value 22
HMC-14 current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, JMPW1 Introduced 3108 Battle value 844 Point value 27
HMC-15 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3108 Battle value 742 Point value 22