Goth A
- Type
- Aerospace
- Tech
- Clan
- Mass
- 60t
- Role
- Attack
- Intro
- 2873 Early Succession War
- Rules
- Standard
- Cost
- 4.23M C-bills
- Move
- Armor
- 230 pts
ER Medium Laser ×2Large Pulse Laser ×2SRM 6 ×4
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
5 eras · 26 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,384 |
| G1 | 2 | 3,834 |
| G2 | 3 | 3,189 |
| G3 | 4 | 2,505 |
| G4 | 5 | 1,898 |
| G5 | 6 | 1,632 |
| G6 | 7 | 1,461 |
| G7 | 8 | 1,291 |
| G8 | 8 | 1,215 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Goth A is a 60-ton fighter flown in the attack role, an alternate configuration of the same craft that in its base configuration carries fire-support armament. Where the base configuration mounts a single Large Pulse Laser and two ER Medium Lasers in the nose, this configuration carries a pair of Large Pulse Lasers there instead. Each wing trades the base configuration's LRM 15 and Small Pulse Laser, along with their Artemis IV FCS, for an ER Medium Laser and two SRM 6 launchers, and the aft ER Medium Lasers of the base configuration are absent here. CASE in the fuselage carries over, and this configuration runs 21 single heat sinks against the base configuration's 19, within the same ferro-aluminum armor and the same combat computer and easily-serviced design. Complex H-3 CCC builds the type at Homer.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | N ×2 | 2 | |
| Enrpod | RW · LW | 2 | |
| MslSRM 6pod | RW ×2 · LW ×2 | 4 | 1 t ammo in FS |
CASE: Fuselage
