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Fusilier Battle Armor (Upgrade) (Sqd6)

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Tech
Inner Sphere
Mass
2t
Intro
3135 Dark Age
Rules
Advanced
Move

BA Plasma RifleBA Light Machine Gun

SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12

Availability by era

No recorded availability.

GunPilotAdj BV
G011,525
G121,333
G231,109
G34871
G45660
G56568
G67508
G78449
G88422

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
15 armor per trooper
Weapon / EquipmentLocQtyAmmo
EnrBA Plasma RifleRA1
BalBA Light Machine GunBD1
otherBA Armored GloveLA
otherInfantry Assault RifleLA