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Fusilier Battle Armor (Upgrade) (Sqd5)

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Tech
Inner Sphere
Mass
2t
Intro
3135 Dark Age
Rules
Advanced
Move

BA Plasma RifleBA Light Machine Gun

SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12

Availability by era

No recorded availability.

GunPilotAdj BV
G011,187
G121,038
G23864
G34678
G45514
G56442
G67396
G78350
G88329

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
15 armor per trooper
Weapon / EquipmentLocQtyAmmo
EnrBA Plasma RifleRA1
BalBA Light Machine GunBD1
otherBA Armored GloveLA
otherInfantry Assault RifleLA