Fusilier Battle Armor (Upgrade) (Sqd4)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 2t
- Role
- Juggernaut
- Intro
- 3135 Dark Age
- Rules
- Advanced
- Cost
- 4.14M C-bills
- Move
BA Plasma RifleBA Light Machine Gun
Battle Value
382by skill
Point Value
18
Armor & Loadout
EnergyBallistic
15 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Plasma Rifle | RA | 1 | |
| BalBA Light Machine Gun | BD | 1 | |
| otherBA Armored Glove | LA | ||
| otherInfantry Assault Rifle | LA |
Systems & Manufacturers
(Upgrade) (Sqd4)
Fusilier Battle Armor
PV18
TP: BASZ: 1TMM: 0MV: 2"j
ROLE: Juggernaut
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , ,
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
2 eras · 1 faction
Fusilier Battle Armor variants (6)
(Sqd4) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, STL Introduced 3121 Battle value 348 Point value 21(Sqd5) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, STL Introduced 3121 Battle value 468 Point value 25(Sqd6) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, STL Introduced 3121 Battle value 602 Point value 25
(Upgrade) (Sqd4) current variant Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR4, HT1/1/-, RFA Introduced 3135 Battle value 382 Point value 18
(Upgrade) (Sqd5) Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR5, HT1/1/-, RFA Introduced 3135 Battle value 514 Point value 20(Upgrade) (Sqd6) Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CAR6, HT1/1/-, RFA Introduced 3135 Battle value 660 Point value 20