Skip to content

Fulcrum Heavy Hovertank X

Loading Create variant…
Tech
Mixed
Mass
50t
Intro
3075 Jihad
Rules
Experimental
Cost
16.57M C-bills
Move
Armor
152 pts

Medium Pulse Laser ×2Magshot ×2

Fulcrum Heavy Hovertank X line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

1 era · 1 faction

GunPilotAdj BV
G013,895
G123,406
G232,832
G342,226
G451,686
G561,450
G671,298
G781,146
G881,079

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Fulcrum Heavy Hovertank X is a 50-ton hover combat vehicle fielded as a striker, cruising at 108 km/h and topping out near 162. Where the base Fulcrum Heavy Hovertank carries a TAG on the front of the hull, this configuration mounts a Magshot there instead, and its turret trades the Large Laser, Medium Laser, and LRM 10 for a pair of Medium Pulse Lasers and a second Magshot. The hull swaps the Guardian ECM suite for an Angel ECM suite and adds a supercharger, and the crew now rides behind Reactive armor rather than Standard plate. This is a refit built on mixed Inner Sphere and Clan technology, produced by Gerard Barracks of Johnston Industries at New Syrtis.

Armor & loadout

FULCRUM HEAVY HOVERTANK X
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalF11 t ammo in B
EnrT ×22
BalT1
otherArmored Motive SystemISB
electronicsAngel ECM SuiteISB
mobilitySuperchargerB