Fulcrum Heavy Hovertank X
- Type
- Combat Vehicle
- Tech
- Mixed
- Mass
- 50t
- Role
- Striker
- Intro
- 3075 Jihad
- Rules
- Experimental
- Cost
- 16.57M C-bills
- Move
- Armor
- 152 pts

Medium Pulse Laser ×2Magshot ×2
Source: XTR:Davion
Compare this unitBattle Value
1,686by skill
Point Value
43
Recognition Notes
The Fulcrum Heavy Hovertank X is a 50-ton hover combat vehicle fielded as a striker, cruising at 108 km/h and topping out near 162. Where the base Fulcrum Heavy Hovertank carries a TAG on the front of the hull, this configuration mounts a Magshot there instead, and its turret trades the Large Laser, Medium Laser, and LRM 10 for a pair of Medium Pulse Lasers and a second Magshot. The hull swaps the Guardian ECM suite for an Angel ECM suite and adds a supercharger, and the crew now rides behind Reactive armor rather than Standard plate. This is a refit built on mixed Inner Sphere and Clan technology, produced by Gerard Barracks of Johnston Industries at New Syrtis.
Armor & Loadout
FULCRUM HEAVY HOVERTANK X
EnergyBallistic
Front: 40 front
Right: 27 front
Left: 27 front
Turret: 38 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 1 t ammo in B |
| Enr | T ×2 | 2 | |
| Bal | T | 1 | |
| otherArmored Motive SystemIS | B | ||
| electronicsAngel ECM SuiteIS | B | ||
| mobilitySupercharger | B |
Systems & Manufacturers
X
Fulcrum Heavy Hovertank
PV43
TP: CVSZ: 2TMM: 0MV: 26"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27
Availability by era
1 era · 2 factions
Fulcrum Heavy Hovertank variants (4)
Fulcrum Heavy Hovertank Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF1, SRCH, TAG, TUR(2/2/1, IF1) Introduced 3057 Battle value 1,167 Point value 42II Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF1, SRCH, TAG, TUR(3/3/1, IF1) Introduced 3067 Battle value 1,248 Point value 48
X current variant Role Striker Tech base Mixed Rules Experimental Alpha Strike abilities AECM, ARS, RCA, SRCH, TUR(2/2/-) Introduced 3075 Battle value 1,686 Point value 43
III Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, IF0*, MHQ1, SRCH, TAG, TUR(2/2/0*, IF0*) Introduced 3078 Battle value 1,185 Point value 48