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Fire Scorpion 2

Tech
Clan
Mass
65t
Intro
3060 Clan Invasion
Rules
Standard
Cost
6.63M C-bills
Move
Armor
224 pts
Fire Scorpion 2 line art
Art © The Topps Company · Catalyst Game Labs

Machine Gun ×4Ultra AC/20LRM 10 ×2

Recognition Notes

The Fire Scorpion 2 is a 65-ton heavy fielded as a missile boat, cruising at 43 km/h and topping out at 65. It carries an Ultra AC/20 in the left torso alongside a pair of LRM 10 racks and four machine guns, all in the right torso, where an active probe is also mounted. Inner Sphere anti-personnel pods are fitted to the front left leg, front right leg, rear left leg, and rear right leg, and the machine carries a reinforced head cowl. Standard armor covers its endo steel structure, and Field Refit assembles it at various sites.

Armor & Loadout

BallisticMissile
Head: 9 front
Center Torso: 31 front, 10 rear
Left Torso: 22 front, 7 rear
Right Torso: 22 front, 7 rear
Front Left Leg: 29 front
Front Right Leg: 29 front
Rear Left Leg: 29 front
Rear Right Leg: 29 front
Weapon / EquipmentLocQtyAmmo
BalLT120 rds · 4 t
MslRT ×2224 rds · 2 t
BalRT ×44200 rds · 1 t
electronicsActive ProbeClanRT
defensiveA-PodISFLL · FRL · RLL · RRL
SkillPVSkill 0 72Skill 1 64Skill 2 56Skill 3 48Skill 4 40Skill 5 36Skill 6 32Skill 7 28Skill 8 24

Availability by era

7 eras · 3 factions