Daishi (Dire Wolf) H
- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 28.52M C-bills
- Move
- Armor
- 304 pts
Heavy Large Laser ×2FlamerMedium Pulse LaserGauss Rifle ×2
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
2,992by skill
Point Value
56
Recognition Notes
The Daishi H is a 100-ton juggernaut that fights at close-to-medium range, cruising at 32 km/h and topping out at 54. Where the Prime configuration mounts an ER Large Laser, an Ultra AC/5, and a Medium Pulse Laser in each arm, this configuration replaces those with a Gauss Rifle and a Heavy Large Laser in both the left and right arm. A single Medium Pulse Laser sits in the right torso and a Flamer in the head, and the LRM 10 carried in the Prime's left torso is absent here. The heat-sink count drops from 22 double to 20 double. Phan Industriplex builds it at Huntress, with production also underway at several other sites.
Armor & Loadout
DAISHI (DIRE WOLF) H
EnergyBallistic
Head: 9 front
Center Torso: 47 front, 14 rear
Right Torso: 32 front, 10 rear
Left Torso: 32 front, 10 rear
Right Arm: 34 front
Left Arm: 34 front
Right Leg: 41 front
Left Leg: 41 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | RT | 1 | |
| Bal | RA · LA | 2 | 32 rds · 4 t in LT |
| Enr | RA · LA | 2 | |
| electronicsTargeting ComputerpodClan | RT |
Systems & Manufacturers
H
Daishi (Dire Wolf)
PV56
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Juggernaut
Damage
S (+0)
7
M (+2)
7
L (+4)
4
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32
Daishi (Dire Wolf) variants (16)
A Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI Introduced 3010 Battle value 2,855 Point value 59B Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, OMNI, OVL Introduced 3010 Battle value 2,609 Point value 51Prime Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, IF0*, OMNI, OVL Introduced 3010 Battle value 2,712 Point value 56W Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OMNI Introduced 3049 Battle value 2,951 Point value 59"Widowmaker" Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3050 Battle value 3,041 Point value 59S Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, OMNI Introduced 3050 Battle value 2,985 Point value 58"Prometheus" Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, OVL Introduced 3051 Battle value 2,900 Point value 55(Hohiro) Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3051 Battle value 3,048 Point value 61C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI Introduced 3054 Battle value 3,610 Point value 64
H current variant Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 2,992 Point value 56
X Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, IF1, OMNI Introduced 3060 Battle value 2,645 Point value 57D Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK5/5/5, OMNI Introduced 3069 Battle value 3,403 Point value 62U Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities BHJ, CASE, OMNI, TOR3/3/-, UMU Introduced 3077 Battle value 3,360 Point value 57E Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASEII, ECM, FLK1/1/1, LPRB, OMNI, RCN, WAT Introduced 3103 Battle value 2,814 Point value 63T Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/2, LPRB, OMNI, RCN Introduced 3142 Battle value 3,317 Point value 66"Lone Wolf" Role — Tech base Clan Rules — Alpha Strike abilities — Introduced — Battle value — Point value —