Crossbow (OmniMech) A
A different design shares this name: the BattleMech
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 2870 Early Succession War
- Rules
- Standard
- Cost
- 8.41M C-bills
- Move
- Armor
- 192 pts
Medium Pulse Laser ×2LRM 5 ×2Streak SRM 6 ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,797by skill
Point Value
45
Recognition Notes
The Crossbow A is a 65-ton heavy that fights close in, cruising at 54 km/h and topping out near 86. Where the Prime configuration mounts an LRM 20 with an Artemis IV fire-control system in each arm, this configuration splits the same tonnage across a Streak SRM 6, a Medium Pulse Laser, and an LRM 5 in the left arm, mirrored by the same trio in the right arm. The shift trades the Prime's long-range missile weight for short-range firepower without any of the Artemis targeting gear. Novy Minsky Armaments Plant builds it at New Kent, with production also at Arcturan Arms.
Armor & Loadout
CROSSBOW A
EnergyMissile
Head: 9 front
Center Torso: 26 front, 13 rear
Right Torso: 19 front, 9 rear
Left Torso: 19 front, 9 rear
Right Arm: 18 front
Left Arm: 18 front
Right Leg: 26 front
Left Leg: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RA · LA | 2 | 30 rds · 2 t |
| Enr | RA · LA | 2 | |
| Msl | RA · LA | 2 | 48 rds · 2 t |
Systems & Manufacturers
A
Crossbow (OmniMech)
PV45
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
5
M (+2)
5
L (+4)
1
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25
Availability by era
10 eras · 16 factions
Crossbow (OmniMech) variants (13)
A current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 2870 Battle value 1,797 Point value 45
B Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 2870 Battle value 1,687 Point value 43Prime Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, OMNI Introduced 2870 Battle value 1,829 Point value 45H Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3061 Battle value 1,707 Point value 41C Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI Introduced 3063 Battle value 1,557 Point value 36D Role Missile Boat Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF2, OMNI Introduced 3064 Battle value 1,154 Point value 34E Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3072 Battle value 1,558 Point value 47U Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities CASE, OMNI, TOR2/2/2, UMU Introduced 3077 Battle value 1,856 Point value 39F Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3116 Battle value 1,854 Point value 46W Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3128 Battle value 2,051 Point value 41G Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3136 Battle value 1,725 Point value 38J Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, MEL, OMNI Introduced 3142 Battle value 1,839 Point value 42T Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities ENE, LPRB, OMNI, RCN Introduced 3142 Battle value 1,729 Point value 40