Chevalier Light Tank (Speed)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Striker
- Intro
- 3051 Clan Invasion
- Rules
- Standard
- Cost
- 1.06M C-bills
- Move
- Armor
- 72 pts
ER Large LaserStreak SRM 2
Battle Value
613by skill
Point Value
22

View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unit(Speed)
Chevalier Light Tank
PV22
TP: CVSZ: 1TMM: 0MV: 14"w
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
1
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
7 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,416 |
| G1 | 2 | 1,238 |
| G2 | 3 | 1,030 |
| G3 | 4 | 809 |
| G4 | 5 | 613 |
| G5 | 6 | 527 |
| G6 | 7 | 472 |
| G7 | 8 | 417 |
| G8 | 8 | 392 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Chevalier Light Tank (Speed) is a 35-ton wheeled combat vehicle fielded as a striker. Where the base model mounts a pair of Streak SRM 2 launchers in the front, this variant carries a single Streak SRM 2 there, and the turret keeps the ER Large Laser. The lighter weapons fit comes with a quicker hull, cruising at 76 km/h and reaching a top speed of 119 km/h against the base model's 65 and 97. Millennium Industries builds it at Terra.
Armor & loadout
CHEVALIER LIGHT TANK (SPEED)
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | F | 1 | 1 t ammo in B |
| Enr | T | 1 |
Systems & manufacturers
Chevalier Light Tank variants (4)
Chevalier Light Tank Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(1/1/1) Introduced 2690 Battle value 668 Point value 19(BAP) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities PRB, RCN, SRCH, TUR(1/1/1) Introduced 2958 Battle value 583 Point value 20
(Speed) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(1/1/1) Introduced 3051 Battle value 613 Point value 22
(MML) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(1/1/1) Introduced 3069 Battle value 671 Point value 23