Cauldron-Born (Ebon Jaguar) Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 18.28M C-bills
- Move
- Armor
- 182 pts
ER Medium LaserGauss RifleLB 5-X ACLRM 10SRM 2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,952by skill
Point Value
41
Recognition Notes
The Cauldron-Born Prime is a 65-ton heavy that fights at stand-off range, cruising at 54 km/h and topping out near 86 on its 325 XL fusion engine. A Gauss Rifle sits in the right arm and an LB 5-X AC in the left, with an LRM 10 and an ER Medium Laser sharing the left torso and an SRM 2 in the right torso. Ferro-fibrous armor covers the endo steel frame, and the design carries a low, hard-to-target silhouette. Huntress Manufacturing Plant DL-6 builds the type on Huntress, with production also running at Manufacturing Plant SFF-CO1.
Armor & Loadout
CAULDRON-BORN (EBON JAGUAR) PRIME
EnergyBallisticMissile
Head: 9 front
Center Torso: 32 front, 9 rear
Right Torso: 22 front, 8 rear
Left Torso: 22 front, 8 rear
Right Arm: 17 front
Left Arm: 17 front
Right Leg: 19 front
Left Leg: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 2 | RT | 1 | 50 rds · 1 t |
| Msl | LT | 1 | 24 rds · 2 t |
| Enr | LT | 1 | |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| Bal | LA | 1 | 40 rds · 2 t |
Systems & Manufacturers
Prime
Cauldron-Born (Ebon Jaguar)
PV41
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
4
L (+4)
3
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25
Availability by era
7 eras · 15 factions
Cauldron-Born (Ebon Jaguar) variants (13)
A Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, REAR1/1/- Introduced 3049 Battle value 2,429 Point value 41B Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, OVL, PRB, RCN, TAG Introduced 3049 Battle value 2,535 Point value 47C Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI, SRM2/2 Introduced 3049 Battle value 1,831 Point value 43
Prime current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, IF1, OMNI Introduced 3049 Battle value 1,952 Point value 41
(Samantha) Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3059 Battle value 2,372 Point value 43D Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 2,228 Point value 47H Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3062 Battle value 2,359 Point value 44E Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI Introduced 3069 Battle value 2,391 Point value 48X Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities AECM, CASEII, OMNI Introduced 3075 Battle value 2,435 Point value 52U Role Sniper Tech base Clan Rules Experimental Alpha Strike abilities CASE, OMNI, TOR2/2/2, UMU Introduced 3077 Battle value 2,593 Point value 49F Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3104 Battle value 2,681 Point value 52G Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/3, OMNI Introduced 3125 Battle value 2,849 Point value 45T Role Sniper Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF1, OMNI Introduced 3142 Battle value 2,219 Point value 48