Cauldron-Born (Ebon Jaguar) E
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 18.96M C-bills
- Move
- Armor
- 182 pts
ER Medium LaserLarge Pulse LaserHAG/20ATM 12
Source: RG16
Compare this unitBattle Value
2,391by skill
Point Value
48
Recognition Notes
The Cauldron-Born (Ebon Jaguar) E is a 65-ton skirmisher, an alternate configuration of the Prime carrying the same 325 XL fusion engine and cruising at 54 km/h with a top speed near 86. Where the Prime mounts an LB 5-X AC in the left arm, this configuration carries a HAG/20, and in place of the Gauss Rifle in the right arm it fields a Large Pulse Laser. The left torso holds an ER Medium Laser as on the Prime, but without the accompanying LRM 10, while the right torso trades the Prime's SRM 2 for an ATM 12. Like the Prime, it presents a low, hard-to-target silhouette, and it is built at Huntress Manufacturing Plant DL-6, with production also at Corell.
Armor & Loadout
CAULDRON-BORN (EBON JAGUAR) E
EnergyBallisticMissile
Head: 9 front
Center Torso: 32 front, 9 rear
Right Torso: 22 front, 8 rear
Left Torso: 22 front, 8 rear
Right Arm: 17 front
Left Arm: 17 front
Right Leg: 19 front
Left Leg: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT | 1 | 15 rds · 3 t |
| Enr | LT | 1 | |
| Enr | RA | 1 | |
| BalHAG/20 | LA | 1 | 18 rds · 3 t in LT |
Systems & Manufacturers
E
Cauldron-Born (Ebon Jaguar)
PV48
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
7
M (+2)
5
L (+4)
4
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 88Skill 1 78Skill 2 68Skill 3 58Skill 4 48Skill 5 43Skill 6 38Skill 7 33Skill 8 28
Availability by era
5 eras · 14 factions
Cauldron-Born (Ebon Jaguar) variants (13)
A Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, REAR1/1/- Introduced 3049 Battle value 2,429 Point value 41B Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, OVL, PRB, RCN, TAG Introduced 3049 Battle value 2,535 Point value 47C Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI, SRM2/2 Introduced 3049 Battle value 1,831 Point value 43Prime Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, IF1, OMNI Introduced 3049 Battle value 1,952 Point value 41(Samantha) Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3059 Battle value 2,372 Point value 43D Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 2,228 Point value 47H Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3062 Battle value 2,359 Point value 44
E current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI Introduced 3069 Battle value 2,391 Point value 48
X Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities AECM, CASEII, OMNI Introduced 3075 Battle value 2,435 Point value 52U Role Sniper Tech base Clan Rules Experimental Alpha Strike abilities CASE, OMNI, TOR2/2/2, UMU Introduced 3077 Battle value 2,593 Point value 49F Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3104 Battle value 2,681 Point value 52G Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/3, OMNI Introduced 3125 Battle value 2,849 Point value 45T Role Sniper Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF1, OMNI Introduced 3142 Battle value 2,219 Point value 48