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Butcherbird (Ion Sparrow) Prime

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Tech
Clan
Mass
20t
Role
Scout
Intro
3147 Dark Age
Rules
Advanced
Cost
3.98M C-bills
Move
Armor
57 pts

Improved Heavy Medium Laser ×2AP Gauss Rifle ×2

SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G012,044
G121,788
G231,487
G341,168
G45885
G56761
G67681
G78602
G88566

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Butcherbird (Ion Sparrow) Prime is a 20-ton scout that fights close in, cruising at 86 km/h and topping out near 130, with a jump range of 300 metres. Its left arm carries a pair of Improved Heavy Medium Lasers, and its right arm mounts two AP Gauss Rifles. A partial wing sits in each of the left and right torsos, and the machine rides on a 160 XL fusion engine with endo steel structure and ferro-fibrous armor. It is built by CJF Factory Zone 4 on Alyina.

Armor & loadout

Mech rightFrontMech left
BUTCHERBIRD (ION SPARROW) PRIME
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalRA ×2240 rds · 1 t in RT
EnrLA ×22
mobilityPartial WingClanRT · LT