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Butcherbird (Ion Sparrow) A

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Tech
Clan
Mass
20t
Role
Scout
Intro
3147 Dark Age
Rules
Advanced
Cost
3.79M C-bills
Move
Armor
57 pts

Machine Gun ×8Machine Gun Array ×2

SkillPVSkill 0 37Skill 1 33Skill 2 29Skill 3 25Skill 4 21Skill 5 19Skill 6 17Skill 7 15Skill 8 13

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G011,157
G121,012
G23842
G34661
G45501
G56431
G67386
G78341
G88321

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Butcherbird (Ion Sparrow) A is a 20-ton scout that closes to point-blank range, cruising at 86 km/h and topping out near 130 with a 300-metre jump. Where the Prime configuration carries twin Improved Heavy Medium Lasers in the left arm and paired AP Gauss Rifles in the right, this configuration strips both arms down to machine-gun batteries: four Machine Guns and a Machine Gun Array fill the left arm, and the same combination fills the right. An active probe sits in the left torso alongside a partial wing, and a matching partial wing occupies the right torso. It runs on a 160 XL fusion engine with endo steel structure and ferro-fibrous armor, built by CJF Factory Zone 4 at its Alyina plant.

Armor & loadout

Mech rightFrontMech left
BUTCHERBIRD (ION SPARROW) A
Ballistic
Weapon / EquipmentLocQtyAmmo
BalRA ×4 · LA ×48100 rds · 0.5 t in RT
BalRA · LA2
mobilityPartial WingClanRT · LT
electronicsActive ProbepodClanLT