Skip to content

Behemoth (Stone Rhino) 6

Loading Create variant…
Tech
Clan
Mass
100t
Rules
Standard
Cost
28.03M C-bills
Move
Armor
307 pts

Medium Pulse Laser ×14ER Small Laser

Technical Readout: RGv1 · Record Sheets: RG02

Compare this unit
SkillPVSkill 0 106Skill 1 94Skill 2 82Skill 3 70Skill 4 58Skill 5 52Skill 6 46Skill 7 40Skill 8 34

Availability by era

5 eras · 20 factions

GunPilotAdj BV
G016,886
G126,022
G235,008
G343,935
G452,981
G562,564
G672,295
G782,027
G881,908

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Behemoth (Stone Rhino) 6 is a 100-ton assault built for close-in brawling, cruising at 43 km/h and topping out near 65, with a jump capability of 60 metres. Its firepower is concentrated in the torsos: seven medium pulse lasers in the left torso and seven more in the right, backed by a single ER small laser in the head. Ferro-fibrous armor covers the standard internal structure, and the design carries a reputation among pilots for a fragile head that leaves the cockpit exposed relative to the rest of the chassis. Eden Consolidated Weaponry builds the type at its Eden (Irkutsk) plant.

Armor & loadout

Mech rightFrontMech left
BEHEMOTH (STONE RHINO) 6
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRT ×7 · LT ×714