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Behemoth (Stone Rhino)

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Tech
Clan
Mass
100t
Role
Sniper
Rules
Standard
Cost
10.51M C-bills
Move
Armor
288 pts

Large Pulse Laser ×2Small Pulse LaserGauss Rifle ×2

Technical Readout: RGv1 · Record Sheets: RSFP:Wave 2

Compare this unit
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32

Availability by era

10 eras · 23 factions

GunPilotAdj BV
G016,932
G126,062
G235,042
G343,961
G453,001
G562,581
G672,311
G782,041
G881,921

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Behemoth (Stone Rhino) is a 100-ton assault that fights at long range, cruising at 32 km/h and topping out near 54. Twin Gauss rifles anchor the design, one in each torso, backed by a Large Pulse Laser in each arm, while a Small Pulse Laser sits in the head. Despite its bulk it carries jump jets good for 90 metres, unusual for a machine this heavy, and runs 10 double heat sinks. Its head carries only light armor plating, a known vulnerability on the chassis. Csesztreg Industriplex Alpha builds it at its Csesztreg plant, with production also handled elsewhere.

Armor & loadout

Mech rightFrontMech left
BEHEMOTH (STONE RHINO)
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrHD1
BalRT · LT232 rds · 4 t
EnrRA · LA2