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Ares ARS-V1E Apollo

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Tech
Mixed
Mass
135t
Intro
3151 ilClan
Rules
Advanced
Cost
19.33M C-bills
Move
Armor
456 pts

ER Small Laser ×3ER Medium Laser ×2Improved Heavy Gauss RifleRotary AC/5SRM 2 ×3LRM 5 ×2

SkillPVSkill 0 117Skill 1 104Skill 2 91Skill 3 78Skill 4 65Skill 5 58Skill 6 51Skill 7 44Skill 8 37

Availability by era

1 era · 4 factions

GunPilotAdj BV
G016,898
G126,032
G235,016
G343,942
G452,986
G562,568
G672,299
G782,030
G881,911

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Ares ARS-V1E Apollo is a 135-ton superheavy that fights as a juggernaut, cruising at only 22 km/h and topping out near 32. It mounts a Rotary AC/5 in the left arm and an Improved Heavy Gauss Rifle in the right arm, backed by a spread of secondary weapons across both torsos: an ER Medium Laser, an ER Small Laser, an LRM 5, and an SRM 2 in each of the left and right torso, plus a further ER Small Laser and SRM 2 in the center torso. Inner Sphere CASE II lines both arms and both torso sections, and anti-personnel pods sit in each leg and the center leg. It is built as a command 'Mech and carries a fixed searchlight, with standard armor plating and 11 Inner Sphere double heat sinks running on a 270 Inner Sphere fusion engine. Rhodes Foundry builds it at Devil's Rock.

Armor & loadout

ARES ARS-V1E APOLLO
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrCT · LT · RT3
MslSRM 2CT · LT · RT350 rds · 1 t
EnrLT · RT2
MslLT · RT224 rds · 1 t
BalLA180 rds · 4 t
BalImproved Heavy Gauss RifleRA116 rds · 4 t in RT
defensiveA-PodISLL · RL · CL

CASE II: Left Torso · Right Torso · Left Arm · Right Arm