Alacorn Heavy Tank Mk. VI
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 95t
- Role
- Sniper
- Intro
- 2590 Star League
- Rules
- Standard
- Cost
- 16.41M C-bills
- Move
- Armor
- 208 pts
Gauss Rifle ×3
Battle Value
1,850by skill
Point Value
39

View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-C
Compare this unitMk. VI
Alacorn Heavy Tank
PV39
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
4
M (+2)
5
L (+4)
5
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23
Availability by era
11 eras · 50 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,274 |
| G1 | 2 | 3,737 |
| G2 | 3 | 3,108 |
| G3 | 4 | 2,442 |
| G4 | 5 | 1,850 |
| G5 | 6 | 1,591 |
| G6 | 7 | 1,425 |
| G7 | 8 | 1,258 |
| G8 | 8 | 1,184 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Alacorn Heavy Tank Mk VI is a 95-ton tracked combat vehicle built for the sniper role, cruising at 32 km/h with a top speed near 54, slow for its mass. Its turret carries three Gauss rifles, giving it a long-range punch concentrated in a single mount. The hull runs an XL engine under standard armor. New Earth Trading Company builds the type at New Earth.
Armor & loadout
ALACORN HEAVY TANK MK. VI
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×3 | 3 | 5 t ammo in B |
Systems & manufacturers
Alacorn Heavy Tank variants (7)
Mk. I Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities AC3/3/-, SRCH, TUR(3/3/-, AC3/3/-) Introduced 2561 Battle value 1,080 Point value 27Mk. II Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities AC5/5/-, SRCH, TUR(5/5/-, AC5/5/-) Introduced 2561 Battle value 1,017 Point value 29Mk. III Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC3/3/-, SRCH, TUR(3/3/-, AC3/3/-) Introduced 2587 Battle value 1,432 Point value 35Mk. IV Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC6/6/-, SRCH, TUR(6/6/-, AC6/6/-) Introduced 2588 Battle value 1,400 Point value 38Mk. V Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH Introduced 2589 Battle value — Point value 30
Mk. VI current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(4/5/5) Introduced 2590 Battle value 1,850 Point value 39
Mk. VII Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH Introduced 3063 Battle value 2,163 Point value 39