Alacorn Heavy Tank Mk. IV
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 95t
- Role
- Juggernaut
- Intro
- 2588 Star League
- Rules
- Standard
- Cost
- 16.41M C-bills
- Move
- Armor
- 208 pts
Autocannon/20 ×3
Battle Value
1,400by skill
Point Value
38

View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-C
Compare this unitMk. IV
Alacorn Heavy Tank
PV38
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
6
M (+2)
6
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,234 |
| G1 | 2 | 2,828 |
| G2 | 3 | 2,352 |
| G3 | 4 | 1,848 |
| G4 | 5 | 1,400 |
| G5 | 6 | 1,204 |
| G6 | 7 | 1,078 |
| G7 | 8 | 952 |
| G8 | 8 | 896 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Alacorn Heavy Tank Mk IV is a 95-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. Its turret carries three Autocannons/20s, a concentration of heavy gunnery in a single mount. The hull rides on an XL engine under standard armor. New Earth Trading Company builds the type at New Earth.
Armor & loadout
ALACORN HEAVY TANK MK. IV
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×3 | 3 | 8 t ammo in B |
Systems & manufacturers
Alacorn Heavy Tank variants (7)
Mk. I Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities AC3/3/-, SRCH, TUR(3/3/-, AC3/3/-) Introduced 2561 Battle value 1,080 Point value 27Mk. II Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities AC5/5/-, SRCH, TUR(5/5/-, AC5/5/-) Introduced 2561 Battle value 1,017 Point value 29Mk. III Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC3/3/-, SRCH, TUR(3/3/-, AC3/3/-) Introduced 2587 Battle value 1,432 Point value 35
Mk. IV current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC6/6/-, SRCH, TUR(6/6/-, AC6/6/-) Introduced 2588 Battle value 1,400 Point value 38
Mk. V Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH Introduced 2589 Battle value — Point value 30Mk. VI Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(4/5/5) Introduced 2590 Battle value 1,850 Point value 39Mk. VII Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH Introduced 3063 Battle value 2,163 Point value 39