Zibler Fast Strike Tank B
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3096 Early Republic
- Rules
- Standard
- Move
- Armor
- 138 pts
ER Medium Laser ×2Light Machine Gun ×4LB 10-X ACLight Machine Gun Array
Battle Value
1,072by skill
Point Value
38
B
Zibler Fast Strike Tank
PV38
TP: CVSZ: 2TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
1
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
4 eras · 20 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,476 |
| G1 | 2 | 2,165 |
| G2 | 3 | 1,801 |
| G3 | 4 | 1,415 |
| G4 | 5 | 1,072 |
| G5 | 6 | 922 |
| G6 | 7 | 825 |
| G7 | 8 | 729 |
| G8 | 8 | 686 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
ZIBLER FAST STRIKE TANK B
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | T ×2 | 2 | |
| BalLB 10-X ACpod | T | 1 | 2 t ammo in B |
| Balpod | T ×4 | 4 | 0.5 t ammo in B |
| BalLight Machine Gun Arraypod | T | 1 |
CASE: Body
Systems & manufacturers
Zibler Fast Strike Tank variants (5)
A Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, OMNI, SRCH, TUR(1/1/1) Introduced 3096 Battle value 664 Point value 28
B current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI, SRCH, TUR(3/3/1, FLK1/1/1) Introduced 3096 Battle value 1,072 Point value 38
C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF1, MHQ1, OMNI, SRCH, TUR(3/2/1, IF1) Introduced 3096 Battle value 1,017 Point value 38D Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3BSS, ENE, MHQ2, OMNI, SRCH, TUR(2/2/2) Introduced 3096 Battle value 1,021 Point value 38Prime Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, OMNI, SRCH, TUR(4/4/0) Introduced 3096 Battle value 1,205 Point value 45