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Zibler Fast Strike Tank A

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Tech
Inner Sphere
Mass
50t
Role
Sniper
Intro
3096 Early Republic
Rules
Standard
Move
Armor
138 pts
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

4 eras · 20 factions

GunPilotAdj BV
G011,534
G121,341
G231,116
G34876
G45664
G56571
G67511
G78452
G88425

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

ZIBLER FAST STRIKE TANK A
Weapon / EquipmentLocQtyAmmo
otherLight Auto Cannon/2podT
IS Ammo LAC/2B ×222 t

CASE: Body