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Zeus-X ZEU-X3

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Tech
Inner Sphere
Mass
80t
Intro
3089 Early Republic
Rules
Advanced
Cost
86.58M C-bills
Move
Armor
232 pts

ER Medium Laser ×4ER PPC

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

4 eras · 2 factions

GunPilotAdj BV
G015,031
G124,400
G233,659
G342,875
G452,178
G561,873
G671,677
G781,481
G881,394

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The ZEU-X3 is an 80-ton assault that fights at stand-off range, cruising at 54 km/h and topping out near 86 with a jump range of 240 metres. Where the ZEU-X paired an LB 20-X AC with an MRM 30, this variant drops both for an ER PPC in the left arm, backed by four ER medium lasers packed into the right arm, and a targeting computer sits alongside the ER PPC in the left arm. Standard armor replaces the ZEU-X's patchwork plating, and the heat-sink count climbs from 12 to 17 double sinks. Like its forebear it stands as a command 'Mech and remains a maintenance-intensive design; Defiance Manufacturing Annex builds it at Kwangjong-ni.

Armor & loadout

Mech rightFrontMech left
ZEUS-X ZEU-X3
Energy
Weapon / EquipmentLocQtyAmmo
EnrRA ×44
EnrLA1
electronicsTargeting ComputerISLA