Zephyr Hovertank (SRM2)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Striker
- Intro
- 2620 Star League
- Rules
- Standard
- Cost
- 1.96M C-bills
- Move
- Armor
- 133 pts
Medium Laser ×3Small LaserSRM 2SRM 6
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitBattle Value
896by skill
Point Value
33
Recognition Notes
The Zephyr Hovertank (SRM2) is a 40-ton hover combat vehicle built for the striker role, cruising at 97 km/h and reaching a top speed of 151 km/h. An SRM 6 fires from the front, and three medium lasers share the turret. The rear mounts an SRM 2 alongside a small laser, and the crew rides behind ferro-fibrous armor. Grumman Industries builds the type at New Earth.
Armor & Loadout
ZEPHYR HOVERTANK (SRM2)
EnergyMissile
Front: 37 front
Right: 24 front
Left: 24 front
Turret: 29 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F | 1 | 2 t ammo in B |
| Enr | T ×3 | 3 | |
| MslSRM 2rear | RE | 1 | 1 t ammo in B |
| Enrrear | RE | 1 |
Systems & Manufacturers
(SRM2)
Zephyr Hovertank
PV33
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
2 eras · 4 factions
Zephyr Hovertank variants (6)
(SRM2) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities REAR1/0*/-, SRCH, TUR(2/2/-) Introduced 2620 Battle value 896 Point value 33
(Royal) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, REAR0*/-/-, SNARC, SRCH, TAG, TUR(2/2/-, TAG) Introduced 2621 Battle value 811 Point value 31Zephyr Hovertank Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, REAR0*/-/-, SRCH, TAG, TUR(2/2/-, TAG) Introduced 2621 Battle value 904 Point value 35EC Role Scout Tech base Mixed Rules Experimental Alpha Strike abilities ECM, SRCH, TAG, TUR(1/1/-, TAG) Introduced 2820 Battle value 967 Point value 33(C3i) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, MHQ2, REAR0*/-/-, SRCH, TAG, TUR(2/2/-, TAG) Introduced 3062 Battle value 820 Point value 33(LRM) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, IF1, MHQ2, SRCH, TUR(1/1/-) Introduced 3063 Battle value 867 Point value 33