Zephyr Hovertank (LRM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Missile Boat
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 3.27M C-bills
- Move
- Armor
- 134 pts
ER Medium Laser ×2LRM 5 ×2
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unit
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,003 |
| G1 | 2 | 1,751 |
| G2 | 3 | 1,457 |
| G3 | 4 | 1,144 |
| G4 | 5 | 867 |
| G5 | 6 | 746 |
| G6 | 7 | 668 |
| G7 | 8 | 590 |
| G8 | 8 | 555 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Zephyr Hovertank (LRM) is a 40-ton hover combat vehicle refitted as a missile boat, cruising at 97 km/h with a top speed near 151. Where the Zephyr Hovertank (SRM2) carries an SRM 6 on the front hull, three medium lasers in the turret, and an SRM 2 and small laser at the rear, this variant strips that loadout entirely: two LRM 5 launchers sit on the front hull, and the turret now holds a pair of ER medium lasers in place of the three medium lasers. A C3i Computer sits in the hull, equipment the SRM2 model never carried. The design keeps its ferro-fibrous armor and fusion engine, and Grumman Industries builds this version at Terra rather than New Earth.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F ×2 | 2 | 2 t ammo in B |
| Enr | T ×2 | 2 | |
| electronicsC3i ComputerIS | B |