Yu Huang Y-H9GC
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Skirmisher
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 26.3M C-bills
- Move
- Armor
- 272 pts
Medium Laser ×2ER PPCMedium Pulse LaserLB 20-X ACC3 Computer (Master)
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
2,017by skill
Point Value
48
Recognition Notes
The Yu Huang Y-H9GC is a 90-ton assault built for the skirmisher's role, cruising at 43 km/h and reaching 65 km/h on a 360 XL fusion engine, with a jump capability of 120 metres. Its left arm carries an ER PPC alongside a medium pulse laser and two medium lasers, while an LB 20-X AC sits in the right torso. A C3 master computer occupies the left torso, marking it as a command 'Mech coordinating fire for other units. The chassis uses endo steel structure and standard armor, and it is assembled as a field refit at various sites rather than a single dedicated plant.
Armor & Loadout
YU HUANG Y-H9GC
EnergyBallisticSupport
Head: 9 front
Center Torso: 43 front, 14 rear
Right Torso: 28 front, 9 rear
Left Torso: 28 front, 9 rear
Right Arm: 29 front
Left Arm: 29 front
Right Leg: 37 front
Left Leg: 37 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 15 rds · 3 t |
| Sup | LT | 1 | |
| Enr | LA | 1 | |
| Enr | LA | 1 | |
| Enr | LA ×2 | 2 | |
| electronicsC3 MasterIS | LT |
Systems & Manufacturers
Y-H9GC
Yu Huang
PV48
TP: BMSZ: 4TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
4
M (+2)
4
L (+4)
1
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 88Skill 1 78Skill 2 68Skill 3 58Skill 4 48Skill 5 43Skill 6 38Skill 7 33Skill 8 28
Availability by era
6 eras · 1 faction
Yu Huang variants (7)
Y-H10G Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, PRB, RCN Introduced 3060 Battle value 2,433 Point value 49Y-H9G Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/-, IF1 Introduced 3060 Battle value 2,074 Point value 44
Y-H9GC current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, FLK1/1/-, MHQ5, TAG Introduced 3067 Battle value 2,017 Point value 48
Y-H9GB Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3068 Battle value 2,039 Point value 45Y-H11G Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, HT1/1/-, IF1 Introduced 3075 Battle value 2,131 Point value 46Y-H12GC Role Sniper Tech base Mixed Rules Advanced Alpha Strike abilities C3BSM, MHQ6, TAG Introduced 3146 Battle value 2,298 Point value 50(Carson) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM Introduced — Battle value 2,464 Point value 47