Wyvern WVE-5Nb
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Missile Boat
- Intro
- 2660 Star League
- Rules
- Standard
- Cost
- 5.98M C-bills
- Move
- Armor
- 152 pts
Large Pulse LaserMedium LaserSmall LaserLRM 10SRM 6
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,006by skill
Point Value
25
Recognition Notes
The Wyvern WVE-5Nb is a 45-ton medium built as a missile boat, cruising at 43 km/h and topping out near 65, with a jump range of 120 metres. Its arsenal spans both ends of a fight: an LRM 10 in the center torso and an SRM 6 in the right torso handle the missile work, while a large pulse laser, a medium laser, and a small laser cluster in the right arm. CASE lines both the left torso and the right torso, and the design carries a rugged, field-serviceable frame. It runs on a 180 XL fusion engine over an endo steel structure with standard armor, and Maltex Corporation builds it at its Errai plant.
Armor & Loadout
WYVERN WVE-5NB
EnergyMissile
Head: 9 front
Center Torso: 20 front, 7 rear
Right Torso: 16 front, 6 rear
Left Torso: 16 front, 6 rear
Right Arm: 14 front
Left Arm: 14 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | CT | 1 | 12 rds · 1 t in LT |
| MslSRM 6 | RT | 1 | 15 rds · 1 t |
| Enr | RA | 1 | |
| Enr | RA | 1 | |
| Enr | RA | 1 |
CASE: Right Torso · Left Torso
Systems & Manufacturers
WVE-5Nb
Wyvern
PV25
TP: BMSZ: 2TMM: 0MV: 8"j
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
1
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Availability by era
7 eras · 6 factions
Wyvern variants (6)
WVE-5N Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2660 Battle value 1,089 Point value 27
WVE-5Nb current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2660 Battle value 1,006 Point value 25
WVE-6N Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2821 Battle value 1,005 Point value 27WVE-9N Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3052 Battle value 1,067 Point value 28WVE-10N Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, ECM, IF1, MHQ2 Introduced 3065 Battle value 1,199 Point value 32WVE-5Nsl Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced — Battle value — Point value 30