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Wolf Trap (Tora) WFT-2

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Tech
Inner Sphere
Mass
45t
Intro
3071 Jihad
Rules
Standard
Cost
7.98M C-bills
Move
Armor
120 pts

ER Medium LaserPlasma RifleLight Machine Gun ×3Light Machine Gun ArrayMML 9

Technical Readout: TR:CI · Record Sheets: RS:CI

Compare this unit
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17

Availability by era

5 eras · 1 faction

GunPilotAdj BV
G012,834
G122,479
G232,061
G341,620
G451,227
G561,055
G67945
G78834
G88785

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The WFT-2 is a 45-ton striker that reworks the Wolf Trap's 3051 loadout for close-in fighting, cruising at 65 km/h and topping out near 97. Where the WFT-1 carried an LB 10-X AC in the right arm, this configuration mounts a Plasma Rifle there, and the paired medium lasers in the left torso give way to an MML 9 and a single ER Medium Laser in that same location. The center torso LRM 10 is gone, and the right torso now bristles with three Light Machine Guns and a Light Machine Gun Array, backed by a machine-gun array and CASE in that location. Double heat sinks replace the single heat sinks of the WFT-1, and Luthien Armor Works builds the type at its Abiy Adi plant.

Armor & loadout

Mech rightFrontMech left
WOLF TRAP (TORA) WFT-2
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
BalRT ×33200 rds · 1 t
BalLight Machine Gun ArrayRT1
MslLT12 t ammo in RT
EnrLT1
EnrPlasma RifleRA130 rds · 3 t

CASE: Right Torso