Vulture Mk IV (Mad Dog Mk IV) A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Sniper
- Intro
- 3137 Dark Age
- Rules
- Advanced
- Cost
- 15.58M C-bills
- Move
- Armor
- 201 pts
ER Small Laser ×2Large Pulse LaserUltra AC/10LRM 5 ×4
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
2 eras · 33 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,029 |
| G1 | 2 | 4,398 |
| G2 | 3 | 3,657 |
| G3 | 4 | 2,874 |
| G4 | 5 | 2,177 |
| G5 | 6 | 1,872 |
| G6 | 7 | 1,676 |
| G7 | 8 | 1,480 |
| G8 | 8 | 1,393 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Vulture Mk IV (Mad Dog Mk IV) A is a 60-ton heavy that fields a sniper's loadout, cruising at 54 km/h and topping out near 86. Where the Prime configuration carries an LB 5-X AC and an ER PPC for close brawling work, this configuration mounts an Ultra AC/10 in the left arm and a Large Pulse Laser in the right arm. In place of the Prime's four SRM 6 launchers, it carries four LRM 5 racks split between the left torso and right torso, and the center torso holds a pair of ER Small Lasers rather than the Prime's ER Small Pulse Lasers. It stands as a stable firing platform, and Manufacturing Plant SFF-TU1 builds it on Tukayyid.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Msl | RT ×2 · LT ×2 | 4 | 48 rds · 2 t |
| Enr | RA | 1 | |
| Bal | LA | 1 | 20 rds · 2 t |