Vision Quest 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Sniper
- Intro
- 2868 Early Succession War
- Rules
- Standard
- Cost
- 12M C-bills
- Move
- Armor
- 192 pts
ER Small Laser ×3ER Large Laser ×2Gauss Rifle

Availability by era
4 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,904 |
| G1 | 2 | 5,163 |
| G2 | 3 | 4,294 |
| G3 | 4 | 3,374 |
| G4 | 5 | 2,556 |
| G5 | 6 | 2,198 |
| G6 | 7 | 1,968 |
| G7 | 8 | 1,738 |
| G8 | 8 | 1,636 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Vision Quest 2 is a 60-ton heavy that fights at long range, cruising at 54 km/h and topping out near 86. Where the VQ-1NC mounts three Medium Pulse Lasers in the left arm, this model carries three ER Small Lasers in that arm, and its right arm swaps the Improved Gauss Rifle for a Gauss Rifle. The pair of ER Large Lasers in the left torso carries over, and a targeting computer sits in the right torso. Full Clan technology replaces the earlier mixed Inner Sphere and Clan build, and the heat-sink count rises from 12 to 13 double sinks. Brim Ironworks builds it at its Brim factory.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT ×2 | 2 | |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| Enr | LA ×3 | 3 | |
| electronicsTargeting ComputerClan | RT |