Turkina Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 95t
- Role
- Sniper
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 26.94M C-bills
- Move
- Armor
- 288 pts
ER PPC ×2LB 5-X AC ×2LRM 15 ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
2,944by skill
Point Value
56
Recognition Notes
The Turkina Prime is a 95-ton assault that fights at long range, cruising at 32 km/h and topping out near 54, with a single jump carrying it 90 metres. Twin ER PPCs fill the right arm while a pair of LB 5-X AC autocannons share the left, and an LRM 15 sits in each torso for reach beyond that. The 285 XL fusion engine and 19 double heat sinks support this weapons load on a 95-ton frame. Complex Beta builds the type at its Ironhold facility.
Armor & Loadout
TURKINA PRIME
EnergyBallisticMissile
Head: 9 front
Center Torso: 45 front, 10 rear
Right Torso: 30 front, 10 rear
Left Torso: 30 front, 10 rear
Right Arm: 32 front
Left Arm: 32 front
Right Leg: 40 front
Left Leg: 40 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 24 rds · 3 t |
| Enr | RA ×2 | 2 | |
| Bal | LA ×2 | 2 | 40 rds · 2 t |
Systems & Manufacturers
Prime
Turkina
PV56
TP: BMSZ: 4TMM: 0MV: 6"j
ROLE: Sniper
Damage
S (+0)
5
M (+2)
6
L (+4)
6
OV: 0Heat scale123S

Special , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32
Availability by era
7 eras · 16 factions
Turkina variants (12)
A Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3052 Battle value 2,906 Point value 56B Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 3052 Battle value 3,420 Point value 58C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, OMNI, PRB, RCN Introduced 3052 Battle value 2,798 Point value 54
Prime current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF2, LRM2/2/2, OMNI Introduced 3052 Battle value 2,944 Point value 56
M Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF1, OMNI Introduced 3058 Battle value 2,495 Point value 49D Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3061 Battle value 3,132 Point value 64H Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3062 Battle value 2,712 Point value 62E Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/2/2, OMNI Introduced 3070 Battle value 3,147 Point value 64Z Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities CASE, ECM, IATM14/10/5, LTAG, MHQ1, NOVA, OMNI, PRB, RCN Introduced 3072 Battle value 3,935 Point value 86U Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities ARM, BHJ, CASE, IF1, LRM1/1/1, MEL, OMNI, PRB, RCN Introduced 3077 Battle value 2,478 Point value 64X Role Missile Boat Tech base Clan Rules Experimental Alpha Strike abilities CASEII, ECM, IF2, MEL, OMNI Introduced 3077 Battle value 3,056 Point value 63T Role Sniper Tech base Clan Rules Standard Alpha Strike abilities AC1/1/-, CASE, OMNI, OVL Introduced 3142 Battle value 3,080 Point value 54