Turkina A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 95t
- Role
- Missile Boat
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 26.36M C-bills
- Move
- Armor
- 288 pts
Gauss Rifle ×2LRM 20 ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
2,906by skill
Point Value
56
Recognition Notes
The Turkina A is a 95-ton assault configured as a missile boat, cruising at 32 km/h and topping out at 54, with a 90-metre jump. Where the Prime carries twin LB 5-X AC in the left arm and paired ER PPC in the right, this configuration mounts a Gauss Rifle in each arm, and in place of the LRM 15 racks in each torso it fields an LRM 20 in the left torso and an LRM 20 in the right torso. The heat-sink count drops from 19 double to 15 double. Complex Beta builds it alongside Olivetti Weaponry.
Armor & Loadout
TURKINA A
BallisticMissile
Head: 9 front
Center Torso: 45 front, 10 rear
Right Torso: 30 front, 10 rear
Left Torso: 30 front, 10 rear
Right Arm: 32 front
Left Arm: 32 front
Right Leg: 40 front
Left Leg: 40 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 24 rds · 4 t in RA, LA |
| Bal | RA · LA | 2 | 32 rds · 4 t |
Systems & Manufacturers
A
Turkina
PV56
TP: BMSZ: 4TMM: 0MV: 6"j
ROLE: Missile Boat
Damage
S (+0)
5
M (+2)
6
L (+4)
6
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32
Availability by era
7 eras · 16 factions
Turkina variants (12)
A current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3052 Battle value 2,906 Point value 56
B Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 3052 Battle value 3,420 Point value 58C Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, OMNI, PRB, RCN Introduced 3052 Battle value 2,798 Point value 54Prime Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF2, LRM2/2/2, OMNI Introduced 3052 Battle value 2,944 Point value 56M Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF1, OMNI Introduced 3058 Battle value 2,495 Point value 49D Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3061 Battle value 3,132 Point value 64H Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3062 Battle value 2,712 Point value 62E Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/2/2, OMNI Introduced 3070 Battle value 3,147 Point value 64Z Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities CASE, ECM, IATM14/10/5, LTAG, MHQ1, NOVA, OMNI, PRB, RCN Introduced 3072 Battle value 3,935 Point value 86U Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities ARM, BHJ, CASE, IF1, LRM1/1/1, MEL, OMNI, PRB, RCN Introduced 3077 Battle value 2,478 Point value 64X Role Missile Boat Tech base Clan Rules Experimental Alpha Strike abilities CASEII, ECM, IF2, MEL, OMNI Introduced 3077 Battle value 3,056 Point value 63T Role Sniper Tech base Clan Rules Standard Alpha Strike abilities AC1/1/-, CASE, OMNI, OVL Introduced 3142 Battle value 3,080 Point value 54