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Trebaruna TR-XL

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Tech
Inner Sphere
Mass
95t
Intro
3081 Early Republic
Rules
Standard
Cost
18.43M C-bills
Move
Armor
280 pts

Plasma Rifle ×2LB 20-X AC

SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25

Availability by era

4 eras · 2 factions

GunPilotAdj BV
G015,184
G124,533
G233,770
G342,962
G452,244
G561,930
G671,728
G781,526
G881,436

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Trebaruna TR-XL is a 95-ton assault that fights close in, cruising at 32 km/h and topping out at 54, with a jump capability of 120 metres. Its firepower centers on an LB 20-X AC in the center torso, backed by a pair of Plasma Rifles in the left torso, which also houses CASE. It is a command 'Mech, running on a 285 light fusion engine with 11 double heat sinks and standard armor. Ceres Metals Industries builds the type at its St. Ives factory.

Armor & loadout

TREBARUNA TR-XL
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalCT115 rds · 3 t in LT
EnrPlasma RifleLT ×2230 rds · 3 t in CT

CASE: Left Torso