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Trebaruna TR-XJ

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Tech
Inner Sphere
Mass
95t
Intro
3081 Early Republic
Rules
Standard
Cost
11.34M C-bills
Move
Armor
305 pts

Snub-Nose PPC ×2Gauss Rifle

SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27

Availability by era

4 eras · 4 factions

GunPilotAdj BV
G015,244
G124,585
G233,814
G342,996
G452,270
G561,952
G671,748
G781,544
G881,453

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Trebaruna TR-XJ is a 95-ton juggernaut that fights in close, cruising at 32 km/h and topping out at 54, with a jump capability of 120 metres. Its left torso carries a pair of Snub-Nose PPCs and its right torso mounts a Gauss Rifle, with CASE lining that same right torso. Eleven double heat sinks manage the engine's output, and light ferro-fibrous armor covers the frame. It is fielded as a command 'Mech, and Earthwerks-FWL, Inc. builds it at Keystone.

Armor & loadout

TREBARUNA TR-XJ
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrLT ×22
BalRT116 rds · 2 t

CASE: Right Torso