Trebaruna TR-XJ
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 95t
- Role
- Juggernaut
- Intro
- 3081 Early Republic
- Rules
- Standard
- Cost
- 11.34M C-bills
- Move
- Armor
- 305 pts
Snub-Nose PPC ×2Gauss Rifle
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
2,270by skill
Point Value
47
Recognition Notes
The Trebaruna TR-XJ is a 95-ton juggernaut that fights in close, cruising at 32 km/h and topping out at 54, with a jump capability of 120 metres. Its left torso carries a pair of Snub-Nose PPCs and its right torso mounts a Gauss Rifle, with CASE lining that same right torso. Eleven double heat sinks manage the engine's output, and light ferro-fibrous armor covers the frame. It is fielded as a command 'Mech, and Earthwerks-FWL, Inc. builds it at Keystone.
Armor & Loadout
EnergyBallistic
Head: 9 front
Center Torso: 50 front, 10 rear
Left Torso: 30 front, 10 rear
Right Torso: 30 front, 10 rear
Front Left Leg: 39 front
Front Right Leg: 39 front
Rear Left Leg: 39 front
Rear Right Leg: 39 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT ×2 | 2 | |
| Bal | RT | 1 | 16 rds · 2 t |
CASE: Right Torso
Systems & Manufacturers
TR-XJ
Trebaruna
PV47
TP: BMSZ: 4TMM: 0MV: 6"/8"j
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27
Availability by era
4 eras · 4 factions
Trebaruna variants (4)
TR-XB Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3081 Battle value 2,223 Point value 47
TR-XJ current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3081 Battle value 2,270 Point value 47
TR-XL Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/-, HT1/1/- Introduced 3081 Battle value 2,244 Point value 41TR-XH Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, JMPS1, TUR(1/1/1) Introduced 3115 Battle value 2,453 Point value 50