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Tortoise II Battle Armor [aSRM] (Sqd6)

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Tech
Mixed
Mass
2t
Intro
3134 Dark Age
Rules
Advanced
Move

BA CLER Medium Pulse LaserAdvanced SRM 3

SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13

Availability by era

No recorded availability.

GunPilotAdj BV
G012,966
G122,594
G232,157
G341,695
G451,284
G561,104
G67989
G78873
G88822

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyMissile
10 armor per trooper
Weapon / EquipmentLocQtyAmmo
MslAdvanced SRM 3TU1
EnrBA CLER Medium Pulse LaserSQ1
otherDetachable Weapon PackISBD
BA-Advanced SRM-3 AmmoTU ×228 rds

Tortoise II Battle Armor variants (12)

[C3] (Sqd4) Introduced 3134 Battle value 619 Point value 22[C3] (Sqd5) Introduced 3134 Battle value 833 Point value 24[C3] (Sqd6) Introduced 3134 Battle value 1,071 Point value 28[LRM] (Sqd4) Introduced 3134 Battle value 745 Point value 22[LRM] (Sqd5) Introduced 3134 Battle value 1,003 Point value 24[LRM] (Sqd6) Introduced 3134 Battle value 1,289 Point value 28[SRM] (Sqd4) Introduced 3134 Battle value 788 Point value 23[SRM] (Sqd5) Introduced 3134 Battle value 1,061 Point value 25[SRM] (Sqd6) Introduced 3134 Battle value 1,364 Point value 31[aSRM] (Sqd4) Introduced 3134 Battle value 742 Point value 20[aSRM] (Sqd5) Introduced 3134 Battle value 998 Point value 22
[aSRM] (Sqd6) current variant Introduced 3134 Battle value 1,284 Point value 25
All 12 Tortoise II Battle Armor variants