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Tortoise II Battle Armor [aSRM] (Sqd4)

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Tech
Mixed
Mass
2t
Intro
3134 Dark Age
Rules
Advanced
Move

BA CLER Medium Pulse LaserAdvanced SRM 3

SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12

Availability by era

2 eras · 3 factions

GunPilotAdj BV
G011,714
G121,499
G231,247
G34979
G45742
G56638
G67571
G78505
G88475

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyMissile
10 armor per trooper
Weapon / EquipmentLocQtyAmmo
MslAdvanced SRM 3TU1
EnrBA CLER Medium Pulse LaserSQ1
otherDetachable Weapon PackISBD
BA-Advanced SRM-3 AmmoTU ×228 rds

Tortoise II Battle Armor variants (12)

[C3] (Sqd4) Introduced 3134 Battle value 619 Point value 22[C3] (Sqd5) Introduced 3134 Battle value 833 Point value 24[C3] (Sqd6) Introduced 3134 Battle value 1,071 Point value 28[LRM] (Sqd4) Introduced 3134 Battle value 745 Point value 22[LRM] (Sqd5) Introduced 3134 Battle value 1,003 Point value 24[LRM] (Sqd6) Introduced 3134 Battle value 1,289 Point value 28[SRM] (Sqd4) Introduced 3134 Battle value 788 Point value 23[SRM] (Sqd5) Introduced 3134 Battle value 1,061 Point value 25[SRM] (Sqd6) Introduced 3134 Battle value 1,364 Point value 31
[aSRM] (Sqd4) current variant Introduced 3134 Battle value 742 Point value 20
[aSRM] (Sqd5) Introduced 3134 Battle value 998 Point value 22[aSRM] (Sqd6) Introduced 3134 Battle value 1,284 Point value 25
All 12 Tortoise II Battle Armor variants