Thunder Stallion
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 85t
- Role
- Missile Boat
- Intro
- 2850 Early Succession War
- Rules
- Standard
- Cost
- 9.42M C-bills
- Move
- Armor
- 279 pts
LB 20-X ACLRM 15 ×4
Battle Value
2,306by skill
Point Value
53
View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unitThunder Stallion
PV53
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Missile Boat
Damage
S (+0)
5
M (+2)
5
L (+4)
4
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 97Skill 1 86Skill 2 75Skill 3 64Skill 4 53Skill 5 48Skill 6 43Skill 7 38Skill 8 33
Availability by era
10 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,327 |
| G1 | 2 | 4,658 |
| G2 | 3 | 3,874 |
| G3 | 4 | 3,044 |
| G4 | 5 | 2,306 |
| G5 | 6 | 1,983 |
| G6 | 7 | 1,776 |
| G7 | 8 | 1,568 |
| G8 | 8 | 1,476 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Thunder Stallion is an 85-ton assault that fights at long range, cruising at 32 km/h and topping out near 54, sluggish for its weight. Twin LRM 15 racks sit in each of the left and right torsos, four launchers in all, and an LB 20-X AC fills the center torso. Fourteen double heat sinks handle the engine's output, and the cockpit is notably cramped. Kirin MechWorks I builds it at Kirin.
Armor & loadout
THUNDER STALLION
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | CT | 1 | 10 rds · 2 t in HD |
| Msl | LT ×2 · RT ×2 | 4 | 64 rds · 8 t |
Systems & manufacturers
Thunder Stallion variants (4)
Thunder Stallion current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, IF4, LRM4/4/4 Introduced 2850 Battle value 2,306 Point value 53
2 "Fire Stallion" Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF3, LRM3/3/3, OVL Introduced 2877 Battle value 2,575 Point value 553 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, FLK4/4/2 Introduced 3069 Battle value 2,631 Point value 504 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, REAR1/1/1 Introduced 3138 Battle value 2,607 Point value 50