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Thunder Hawk TDK-7KMA

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Tech
Inner Sphere
Mass
100t
Intro
3059 Clan Invasion
Rules
Advanced
Cost
22.54M C-bills
Move
Armor
307 pts

Medium Laser ×4Gauss Rifle ×2Arrow IV

Technical Readout: TR:SW · Record Sheets: RS:3058Uu-C

Compare this unit
SkillPVSkill 0 107Skill 1 95Skill 2 83Skill 3 71Skill 4 59Skill 5 53Skill 6 47Skill 7 41Skill 8 35

Availability by era

7 eras · 6 factions

GunPilotAdj BV
G015,657
G124,947
G234,114
G343,233
G452,449
G562,106
G671,886
G781,665
G881,567

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Thunder Hawk TDK-7KMA is a 100-ton missile boat that fights at long range, a 3059 rebuild of the 2771 TDK-7X. Where the original carried a Gauss rifle in the left torso, this variant mounts an Arrow IV there, alongside a Gauss rifle in the right arm and a second in the right torso. Medium lasers fill out the loadout, two in the left arm, one in the right arm, and one in the head. Double heat sinks replace the base model's single sinks, while the engine and armor carry the same 32 km/h cruising speed and 54 km/h top speed, slow for a 'Mech of this weight. It is built as a command 'Mech and is noted as a maintenance-intensive design. Norse-Storm Technologies, Inc builds it at Loxley.

Armor & loadout

Mech rightFrontMech left
THUNDER HAWK TDK-7KMA
EnergyBallisticArtillery
Weapon / EquipmentLocQtyAmmo
EnrHD · RA · LA ×24
BalRT · RA232 rds · 4 t in CT
ArtLT110 rds · 2 t in LL