Tamerlane Strike Sled (Flamer)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 3074 Jihad
- Rules
- Introductory
- Cost
- 555.3K C-bills
- Move
- Armor
- 48 pts
Medium Laser ×2Flamer
Battle Value
436by skill
Point Value
19

View on Sarna
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit(Flamer)
Tamerlane Strike Sled
PV19
TP: CVSZ: 1TMM: 0MV: 24"h
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
5 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,007 |
| G1 | 2 | 881 |
| G2 | 3 | 732 |
| G3 | 4 | 576 |
| G4 | 5 | 436 |
| G5 | 6 | 375 |
| G6 | 7 | 336 |
| G7 | 8 | 296 |
| G8 | 8 | 279 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Tamerlane Strike Sled (Flamer) is a 20-ton hover combat vehicle built as a scout, cruising at 130 km/h and topping out near 194. Where the base model mounts an SRM 2 in the front, this variant carries a Flamer in the same position, and its turret now holds two Medium Lasers in place of the single ER Medium Laser. The added turret weapon gives the design heavier close-range firepower than the original layout carried. Novis AT-H, Inc builds it at Detroit.
Armor & loadout
TAMERLANE STRIKE SLED (FLAMER)
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Enr | T ×2 | 2 |
Systems & manufacturers
Tamerlane Strike Sled variants (4)
Tamerlane Strike Sled Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(1/1/-) Introduced 3071 Battle value 403 Point value 18(RL) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, REAR0*/0*/0*, SRCH, TUR(1/1/-) Introduced 3073 Battle value 484 Point value 192 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(1/1/-) Introduced 3073 Battle value 359 Point value 18
(Flamer) current variant Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE, SRCH, TUR(1/1/-) Introduced 3074 Battle value 436 Point value 19