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Stealth STH-2D2

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Tech
Inner Sphere
Mass
45t
Rules
Standard
Cost
10.64M C-bills
Move
Armor
144 pts

ER Medium Laser ×2Streak SRM 6TAG

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

6 eras · 4 factions

GunPilotAdj BV
G013,093
G122,705
G232,250
G341,767
G451,339
G561,152
G671,031
G78911
G88857

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The STH-2D2 is a 45-ton striker that closes to short range, cruising at 76 km/h and topping out near 119, with a sprint speed of 151 km/h when its MASC is engaged. Where the STH-1D carries an SRM 6, a Medium Laser, a Medium Laser, and a Streak SRM 2, this configuration replaces that spread with a Streak SRM 6 in the left torso and an ER Medium Laser in each torso, dropping the second short-range launcher for a single heavier one. A TAG unit sits in the head, and the Beagle active probe in the right torso carries over from the original. A jump capability of 210 metres and the 315 XL fusion engine are unchanged, and this example comes out of a field refit rather than a factory line.

Armor & loadout

Mech rightFrontMech left
STEALTH STH-2D2
EnergyMissileSupport
Weapon / EquipmentLocQtyAmmo
SupTAGHD1
EnrRT · LT2
MslStreak SRM 6LT115 rds · 1 t
electronicsBeagle Active ProbeISRT
mobilityMASCISLT