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Stealth STH-2D

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Tech
Inner Sphere
Mass
45t
Intro
3061 Clan Invasion
Rules
Standard
Cost
10.69M C-bills
Move
Armor
144 pts

ER Medium Laser ×3Streak SRM 6

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

7 eras · 4 factions

GunPilotAdj BV
G013,483
G123,046
G232,533
G341,991
G451,508
G561,297
G671,161
G781,025
G88965

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The STH-2D is a 45-ton striker built for close-in work, cruising at 76 km/h and reaching 119 km/h, with a sprint speed of 151 km/h when its MASC is engaged. Where the STH-1D carries an SRM 6 and a Streak SRM 2 alongside twin medium lasers, this configuration replaces both missile weapons with a single Streak SRM 6 in the left torso and swaps the two medium lasers for ER medium lasers in the left torso and right torso, adding a third ER medium laser in the head. A jump capability of 210 metres and the Beagle active probe in the right torso carry over from the 3054 original, a 3061 rework of that earlier machine. General Motors builds it at Kathil.

Armor & loadout

Mech rightFrontMech left
STEALTH STH-2D
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrHD · RT · LT3
MslStreak SRM 6LT115 rds · 1 t
electronicsBeagle Active ProbeISRT
mobilityMASCISLT