Star Crusader Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 80t
- Role
- Sniper
- Intro
- 3146 Dark Age
- Rules
- Standard
- Move
- Armor
- 247 pts
ER Large Laser ×2ER Medium Laser ×2Streak LRM 20 ×2Anti-Missile System
Technical Readout: RGv1 · Record Sheets: RG23
Compare this unit
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 7,681 |
| G1 | 2 | 6,717 |
| G2 | 3 | 5,586 |
| G3 | 4 | 4,389 |
| G4 | 5 | 3,325 |
| G5 | 6 | 2,860 |
| G6 | 7 | 2,560 |
| G7 | 8 | 2,261 |
| G8 | 8 | 2,128 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Star Crusader Prime is an 80-ton assault built for long-range sniping, cruising at 43 km/h and topping out near 65, with a 90-metre jump capability for an assault of its size. It carries an ER Large Laser and an ER Medium Laser in each arm, and a pair of Streak LRM 20 launchers in the left and right torsos. An Anti-Missile System rides in the head, and a targeting computer in the right arm sharpens its aim. CASE II protects both the left and right torsos, and the design carries itself as a stable firing platform. Imperial BattleMechs builds it at Antwerp.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | HD | 1 | 1 t ammo in CT |
| Msl | RT · LT | 2 | 4 t ammo |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| electronicsTargeting ComputerpodClan | RA |
CASE II: Right Torso · Left Torso